Russians enter the table. It's a very long way to The Allies lines! |
The Battle of Kowpenski was a recent table top wargame set in the Crimean war period 1854-55. It saw a Russian attack on a Allied outpost which guarded the flank of the siege lines around Sebastopol.
Defending on parallel ridges the battlefield is mostly open rolling terrain with woods protecting both flanks. The Russian forces (Vladimirski infantry Regiment of 4 battalions, 16th light artillery battery and the Kievski and Ingermanlandski Hussar Regiments) enter the table. The Allies are deployed in three lines. A skirmish line of 1/1st Zouaves face the Russians. Behind them are a battalion of 7th Ligne French line infantry. In the distance, hidden behind a ridge line are British 7th Royal Fusiliers and 23rd Royal Welch Fusiliers. The British Heavy cavalry brigades deployed in The woods. The Russian forces must advance across the field quickly (limited number of moves) and capture the far ridge line while destroying the Allied force. The Allies must stop the Russians. Rules used are "Charge of the Light Brigade." All figures are 25mm.
The game started with the Russian infantry and artillery advancing onto the table. The cavalry hung back protecting the flanks as British cavalry were rumored to be in the area. The Russians used a command point each per battalion and artillery to try and contact the French, but bad die rolls left them short. The pesky French pounded them with long range rifle fire while they fell back to join their brother battalion on the ridge.
Russians suffer casualties from the Zouaves skirmish fire. |
Although suffering long range casualties the Russian advance pushed the French back into the first ridge line. Here their cavalry deployed into double lines to advance and take the French line in a double envelopment.
But, out of the wood line where they were hidden came the British Heavy cavalry brigade which crashed into the Russian cavalry. Caught in flank the Russian cavalry not only lost the melee and retreated but their commander was killed! (for every three 6's rolled you check for a leader being wounded or killed).
Heavy Brigade destroyed Russian Cavalry Regiment |
The Russians infantry continued their advance but the right hand battalion formed line facing the British cavalry and their artillery deployed into firing line. Their work done the French double moved back towards their British allies while the Heavy brigade covered their retreat.
Having cleared the first ridge, the Russian commander sorted his line out and brought up his battery for the final push. But his left flank cavalry commander, seeing the retreating Zouaves in the open could not contain himself and charged headlong towards them. This brought him into rifle range of not only the Zouaves, but the British on the hill. The rifle fire decimated the cavalry, which lost over half its strength and retired.
Russian cavalry charging the French |
Taking aim at all those horse! |
Both sides reformed in their ridge lines. Although the Russian commander finally unlimbered his battery he did not have the time to batter the Allies. He knew could get one or two fires into them before he had to advance. He managed to remove s stand of the Zouaves with his artillery fire.
Advancing across the open fields, the Russian columns were again brought under heavy rifle fire. The reformed Russian cavalry advanced to support the infantry.
But this time the allies had double the battalions they had earlier. Each battalion picked out a advancing column. Two of the Russian columns were shot up and had to retire. At this point the Heavy brigade attacked and drove off the remaining Russian cavalry.
The French charged off the ridge to attack the Russians while the British advanced against the remaining Russian battalion.
French chasing routing Russian line. |
Fusiliers brigade move against a isolated Russian battalion. |
At this point, with the Russians in disarray and routing the Allied commanders met to congratulate themselves in the victory.
Quite the Affair old boy! |
This was a small, but enjoyable game. It was great fun to get my Crimean collection out again, and great fun to play "Charge of the Light Brigade" rules again.
For the sharp minded reader you will have noted this was actually a refight of the Rev War battle Cowpens! One of my favorite battles of the Rev War I thought I would transport it into the future. A problem with re fighting any historical battle is you know what happened. So here, the players thought they were fighting the battle of Little Inkerman (26 October 1854) but we're really fighting the Cowpens battle. As a game it worked well and surprisingly mimicked the historical battle very well.
A difficult task for the Russians, but a beautiful game, great looking troops!
ReplyDeleteI think adding two more Russian battalions to the senario would make it a bit more equal. Will try that next time.
DeleteSplendid stuff!
ReplyDeleteThank you for your kind words!
Deletevery nice looking game and a very clever idea! Inspiration
ReplyDeleteAnd great fun. I will be trying the idea of a disguised senario again.
ReplyDeleteGreat looking game and always good to transpose a battle to another period.
ReplyDeleteHello Mark. Great post I loved the idea and I will be stealing it. I just started my 1/72 Crimean War project and I plan to use these rules. Quick question what do you use to keep tack of Morale chits and casualties? I saw a d6 out in one of the shots but I wasnt sure what that was for.
ReplyDeleteThanks
Paul Petri
Thank you for the kind words. I use a small D6 to track moral. In the rules I use them you get a moral marker you subtract 1 from each due roll. Very simple but it gets deadly after a few.
ReplyDeleteWonderful looking game, Mark. If you only lived 30 miles away! LOL!!!
ReplyDelete